Archive for June 2012
Minneapolis, MN—27 June, 2012—What do Avatar, The Chronicles of Narnia, X-Men, Harry Potter, and Pirates of the Caribbean have in common?
That’s right. Making visual effects real for movie audiences—be it Avatar’s vast ocean surface or rising water levels in The Deathly Hallows—requires quite a bit of physics and math. Physical equations and scientific computations are generated behind the scenes to ensure that the elements you see on the big screen obey the same laws of physics as their real counterparts. Read the rest of this entry »